Games
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Reel In Responsibility: Go Fish Card Game
Play-2-Learn Go Fish: Reel in Responsibility is a fun new card game that is based on the classic game of Go Fish. The vibrantly colored decks of cards have open ended questions that teach players how to interact with others at school and at home in a responsible manner. Some cards ask players to decide whether a wide range of scenarios depict responsible or irresponsible behavior and explain why. Other cards deal with the benefits of being responsible. With each correct answer, players will be able to match their fish pairs. The player with the most pairs of matching fish wins the game. For grades Kindergarten through five.
$27.95
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Relationship Cards
Relationship Cards are 48 emotive and artistic images designed to help people to review the key relationships in their lives in a meaningful and often transformative way. The cards provide an engaging way for people to talk about and clarify their feelings, while reflecting on what they value in their relationships and what they might want to change. Spanning both positive and negative states in relationships, the cards show themes such as trust, resentment, fear of abandonment, drifting apart, encouragement and feeling supported. The accompanying booklet explains how to use the cards with participants in a supportive and safe way to facilitate deeper conversations about relationships with people in their lives, past and present. These cards work well with Draw on Your Relationships.
$75.95
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Remote Control Anger Control Game
The Remote Control Anger Control game is a set of four card games that focuses on three essential skills for controlling anger. Players learn to PAUSE and identify additional feelings, REWIND and learn from past mistakes, FAST FORWARD and think ahead about potential consequences. Grades 2-5
$40.95
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Remote Control Impulse Control Game
A fun, unique way to learn impulse control with the buttons of a remote control. Helps all children acquire and practice three specific skills to help control their impulses and make good decisions. Cooperative and Competitive ways to play for 2-5 players. Engaging and educational with two decks of cards (appropriate for ages 6-11 and 12-15). Fun for the whole family! Parents will enjoy playing with their children.
$42.95
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Remote Control Worry Control Board Game
Remote Control Anxiety Control game uses cognitive behavioral therapy to help combat anxiety. It’s use of relaxation techniques like muscle relaxation, deep breathing, and visualization are some strategies to help relieve anxiety. There are both competitive and cooperative versions for grades 1-5 and for grades 6-9. The two age groups have separate decks of cards. Players will learn to apply positive self-talk; understand the value of stress management; learn from previous successes; identify situations/people that contribute to stress; and learn and practice relaxation techniques. Grades 1-9 (two sets of cards: grades 1-5 and 6-9)
$39.95
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Resiliency Bingo Adult Version
Develops and explores player's resiliency skills at home, at work, in school, and in social situations. This game is also part of the BINGO! for Adults Set of 7 Bingos. To learn more about this set, go to search and type Bingo.
$62.95
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Resiliency Bingo Teen Version
Ages: 12-18. Help teens increase their coping skills, self-awareness, internal motivation, honesty, and trust, as they experience their own ability to be resilient. This game is also part of the Bingo Games for Teens Set.
$62.95
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YouthLight Resiliency Thumball
Players read and respond to prompts and discuss ways to bounce back when difficult situations arise. The facilitator chooses one of three ways for players to respond to the prompts. Tell me about something you did when you were... Tell me about something helpful you could do if you were... Tell me about where you could go for help if you were... Thumball is a soft stuffed ball to throw, roll, or pass in a circle or randomly. Catch it! Look under your thumb. Respond to the prompt. Kids absolutely love this interactive tool that will get them talking and sharing. Without even knowing it, you will be encouraging the use of interpersonal skills including taking turns, eye contact, listening, responding, valuing similarities and respecting individual differences.
$25.00
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OH Publishing Resilio Cards (From The Oh Cards series)
99 picture cards about stress plus 44 animal cards The 99 picture cards reflect the stresses of daily life as well as revealing possibilities for relaxation. The 44 animal cards symbolize qualities that can help us discover and strengthen our resilience. Metaphorically, they provide emotional and/or conceptual support. All 143 vividly-coloured cards were painted by the versatile Czech watercolour artist Emilie Marti. Like all of our cards, RESILIO can be combined with other OH-genre decks.
$39.95
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RETHiNK Card Deck Mindful Conversation Starters
56 Questions to Encourage Compassion, Shift Perspective and Build Connection Whether you’re at home, in the classroom, or running a clinical practice, these conversation cards are meant to get people thinking and talking about who they are, what they like, and how they interact with the world around them. Each question targets different skills and areas of life, but all the questions have one primary purpose: to get you discussing the important fundamentals of an emotionally balanced, mindful and compassionate way of living.
$26.95
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Sacred Path Cards: Discovery of Self Through Native Teachings
Beautifully illustrated cards and a comprehensive guidebook based on Native American sacred teachings capture the strength and beauty of tribal traditions and offer a tool for self-discovery, awareness, and positive change. The 44 beautifully illustrated cards, each endowed with a particular meaning and message, may be drawn individually for a daily lesson or laid out in a series of spreads that open up different paths to inner knowledge. Used with the accompanying text, which explains the various forms of methods and interpretation and divination, the cards are a powerful tool for enhanced self-awareness and positive change. Developed by Native American medicine teacher Jamie Sams.
$47.50
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OH Publishing Saga Cards (from The Oh Card Series)
SAGA 55 Story Telling Cards These 55 picture cards painted by Ely Raman depict characters, scenes and objects from a land that never was and always is. Each card is a springboard into a familiar myth or fairy tale, or into a story that has never been told before. The SAGA cards rekindle the delight of spontaneity and surprise, and memories of childhood dreams. The images invite you to travel, with or without a child, into the world of story, fantasy, dreams and magic.
$21.95
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Salmon and Eggs Balancing Game
Set includes: 1 big salmon, 5 small salmon, 7 circular eggs, and 1" dice. Smallest wooden block size: about 1.125" x 1.125"x1" Size of colour box: 8.58" x 7.28 " x 1.50" Great for learning how to balance and stack things.
$30.00
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Say and Do K Action Articulation Cards
Single word articulation cards are great, but what do you do when your students are ready to produce sounds at the phrase, sentence, and carryover level? Not to worry, Say and Do Action Artic Cards will come to the rescue! These colorful and cute individual card sets contain 56 cards (28 pairs) of sound-loaded, numbered, and illustrated sentences; two master lists; and two instruction/idea cards. Your students will have a wonderful time with these humorous sentences and scenes. ("Chilly chimps eat chili and spinach for lunch.") Excellent for use in language therapy. Teach vocabulary and sentence structure in addition to targeting certain articulation sounds.
$20.95
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School of Success Go Fish Game Cards
Play-2-Learn® Go Fish: School of Success teaches kids that success in school and later in life depends on more than intelligence and hard work. To be successful, a person needs to get organized, stay organized, set goals, and purse those goals in an efficient way. The term "work smart" is relevant to success in school. This game helps players by giving practical tools and guidelines for working efficiently. The student who follows these guidelines may not only be a better student but also enjoy school more and have enhanced self-esteem Each card provides an open-ended question that the player must answer before requesting a matching card. Two decks of 50 cards each (one for grades k-2, one for grades 3-5).
$27.95
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Self Esteem Bingo Adult Version
Focuses on one of the most important topics in classrooms and clinics. Helps players to understand self-esteem Boosters and Busters, the benefits of self-esteem, how to acknowledge their own strengths and how to take responsibility. This game is also part of the BINGO! for Adults Set of 7 Bingos. To learn more about this set go to search and type Bingo.
$62.95
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Self Esteem Bingo Teen Version
Ages: 12-18. Explore the subject of self-esteem in a new way . . . with Self-Esteem Bingo! Using a familiar and fun game, five different areas are covered: benefits of self-esteem, self-esteem busters, self-esteem boosters, acknowledging strengths, and taking responsibility. Use the calling cards to introduce how these areas affect self-esteem on a day-to-day basis. This game is also part of the Bingo Games for Teens Set. To learn more about this set go to search and type Bingo.
$62.95
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Self-Compassion & Mindfulness for Teens Card Deck
: 54 Exercises and Conversation Starters Clinicians, educators, and even parents sometimes need help getting the conversation started with teens, especially around topics of anxiety, depression, school, ADHD, LGBTQ identity, anger, and body image. This card deck is a collection of 54 prompts using mindfulness, compassion, self-compassion, and kindness to tackle, discuss, and treat these challenging issues. Suitable for ages 13+, these versatile cards stimulate conversation and promote mindful and kind ways of being.
$24.95
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Self-Compassion Deck
50 Mindfulness-Based Practices Cultivate kindness & compassion for yourself and others! The Self-Compassion Deck offers 50 mindfulness-based practices for use at home, in the classroom, or therapy office. Commit to these easy, yet meaningful exercises in kind-heartedness and gain a deeper appreciation for yourself and your life. The practice of self-compassion has been proven to: Improve well-being; Regulate emotions; Reduce depression and anxiety.
$26.95
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YouthLight Self-Control Thumball
Players are encouraged to discuss self-control and how to use it in social and emotional situations. Topics include recognizing big deals, understanding unhealthy thoughts, avoiding overreacting, calming yourself, and more. This fun way to talk about self-control helps students share their own personal responses and learn to listen and respect the responses of their peers. Thumball is a soft stuffed ball to throw, roll, or pass in a circle or randomly. Catch it! Look under your thumb. Respond to the prompt. Kids absolutely love this interactive tool that will get them talking and sharing. Without even knowing it, you will be encouraging the use of interpersonal skills including taking turns, eye contact, listening, responding, valuing similarities and respecting individual differences.
$25.00
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Self-Regulation Deck for Kids
50 Cards of CBT Exercises and Coping Strategies to Help Children Handle Anxiety, Stress, and Other Strong Emotions The 50 cards of evidence-based CBT exercises in this deck will help kids learn all about their emotions and how to better feel, deal with, and express them. The instructions on each full-color card are easy to follow for both parents and kids, and will help empower children with concrete coping skills and regulatory techniques that they can return to each and every time they start to feel upset or stressed.
$26.95
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OH Publishing Shen Hua (from The Oh Card Series)
SHEN HUA - 55 picture cards for storytelling from old China. Pulled blindly from the deck, each card comes as a surprise, opening its own window into the realm of imagination. As we lay down the selected cards in progression a story develops. SHEN HUA's images from distant China can show us new inroads to creativity.
$21.95
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Dominique Baudry Should I? or Shouldn't I? Elementary School Edition
A Game to Explore Social Interpretation, Group Expectations, and Social Problem Solving | Revised Elementary Edition Motivate students ages 8-11 to explore social expectations and consider how they perceive, interpret, and emotionally respond to others’ actions and reactions. Use the cards to explore and discuss group expectations across a wide variety of social situations. Teachers, clinicians, and parents can gain information about which social concepts might need deeper teaching. This game leads to greater self-awareness and builds upon social competencies when players talk to each other about their shared social expectations! It also makes thinking and talking about social situations fun and allows kids to explore their own thoughts, perspectives, and behavior choices within a safe and consequence-free environment.
$56.95
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Dominique Baudry Should I? or Shouldn't I? Elementary School Edition Expansion Pack
A Game to Explore Social Interpretation, Group Expectations, and Social Problem Solving Triple your students’ fun and social, emotional, and academic learning with this expansion pack featuring 200 new Prompt cards and 100 new Challenge cards that extend play with fresh, age-specific situations and topics. This product is an add-on to the original game Should I or Shouldn’t I? Elementary School Edition for kids ages 8-11. (Game sold separately.)
$39.95
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