Games > Card

200 products

  • Actions & Consequences For Teens

    Wellness Reproductions and Publishing Actions & Consequences For Teens

    This card game is designed to help adolescents practice making choices, taking actions, and reviewing consequences. It covers non-emergency situations that occur in day-to-day experiences in relationships, at school, at work, at parties, etc. Students learn that there is a degree of risk in any choice they make. The game emphasizes the skill of pausing, considering outcomes, and then taking an educated (or well thought out) course of action of what they think is the best choice.

  • ACT Daily Card Deck

    New Harbinger Publications ACT Daily Card Deck

    1-3 weeks

    When faced with life's challenges, it's all too easy to get "stuck" in your own thoughts and emotions, unable to move forward toward your true goals. The daily grind of the "real world" can leave you feeling depleted, and keep you from living the deeper, more meaningful life you long for. But there are simple tools you can use to handle life stress and setbacks, live fully in the present moment, and literally act on your deepest values. With the ACT Daily Card Deck, you'll discover the core components of acceptance and commitment therapy (ACT) right at your fingertips. Each card offers a different skill-such as mindfulness, acceptance, or self-compassion-that you can use as needed for a fully customizable approach. By practicing the "right now" skills on these cards, you'll learn to roll with life's punches and be present in each moment-even the unpleasant ones. Most importantly, you'll learn how to take values-based action to help you get "unstuck" and improve your life.

    1-3 weeks

    $28.95

  • 101 Would You Rather Cards for Kids 101 Would You Rather Cards for Kids

    Diane Alber 101 Would You Rather Cards for Kids

    1-3 weeks

    Teachers can use these in the classroom in small or large groups, parents can use them to help their children understand emotions and connect with them in great conversation and mental health professionals can use them to aid in therapy and help children identify their feelings. Children will learn how to identify a wide range of feelings and emotions which can help a child show empathy, self control and to be more self aware.

    1-3 weeks

    $29.95

  • 101 Shrink Anger In Me Cards for Kids 101 Shrink Anger In Me Cards for Kids

    Diane Alber 101 Shrink Anger In Me Cards for Kids

    Teachers can use these in the classroom in small or large groups, parents can use them to help their children understand emotions and connect with them in great conversation and mental health professionals can use them to aid in therapy and help children identify their feelings. Children will learn how to identify a wide range of feelings and emotions which can help a child show empathy, self control and to be more self aware and manage big emotions.

  • 101 Grow Confidence In Me Cards for Kids 101 Grow Confidence In Me Cards for Kids

    Diane Alber 101 Grow Confidence In Me Cards for Kids

    Teachers can use these in the classroom in small or large groups, parents can use them to help their children grow confidence and connect in conversation. Mental health professionals can use them to aid in therapy and help children build confidence.

  • 101 Get to Know Me Conversation Cards 101 Get to Know Me Conversation Cards

    Diane Alber 101 Get to Know Me Conversation Cards

    1-3 weeks

    Teachers can use these in the classroom in small or large groups, parents can use them to help their children understand emotions and connect with them in great conversation and mental health professionals can use them to aid in therapy and help children identify their feelings. Children will learn how to identify a wide range of feelings and emotions which can help a child show empathy, self control and to be more self aware.

    1-3 weeks

    $29.95

  • 100 Interactive Question Cards For Mental Health & Substance Abuse Recovery

    Carol Butler 100 Interactive Question Cards For Mental Health & Substance Abuse Recovery

    1-3 weeks

    Interactive Activities Cards for Mental Health and Substance Abuse Recovery For anyone with emotional and/or substance abuse issues, these cards help players think about, communicate regarding, and interact with each other and their leader/therapist on important, relevant topics. Each card supplies a succinct therapeutic concept with a related question. There is an optional interactive component displayed in a box at the bottom of each card, to be used at the leader's discretion. These 100 cards may be used alone or in conjunction with the reproducible book, 100 Interactive Activities for Mental Health and Substance Abuse Recovery, which provides more extensive information and reproducible materials. Each card in this game corresponds with an activity in the book and can be used as a warm-up activity for the corresponding activity.

    1-3 weeks

    $41.95

  • $$$ Management Cards

    Wellness Reproductions and Publishing $$$ Management Cards

    1-3 weeks

    The Money Management Cards are designed to facilitate discussions and/or activities about money management in a group setting. Cards are marked with either a "1" for less experienced participants, a "2" for more experienced, or a "1/2" which will work for both. Includes 72 cards and game instructions. Game can be played with 4-14 players. Intended for ages 15 and up.

    1-3 weeks

    $31.95

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