Games > Card

200 products

  • ColorCards - More What are They Thinking

    ColorCards - More What are They Thinking

    1-3 weeks

    Like the original set of 'What Are They Thinking?' Colorcards this collection of cards is designed to encourage users to focus on the thoughts and feelings they and other people experience when confronted with a situation. Each card includes a 'thought bubble' to facilitate consideration of both what that individual is thinking and also the user's personal response. Discussions about the appropriateness of the situation and of the best way to deal with it will all help to develop: Thinking skills Understanding relationships  Problem solving  Social and emotional skills. The cards cover a diverse range of circumstances, including: Difficult or dangerous situations Team work Tests and achievement

    1-3 weeks

    $79.95

  • ColorCards  Sequences: 6 & 8-Step For Children

    ColorCards Sequences: 6 & 8-Step For Children

    A more complex set including both 6 and 8-step sequences of a variety of activities photographed in both indoor and outdoor locations. These sequences provide excellent opportunities for more advanced language work including syntax, grammar, and vocabulary.

  • Cause and Effect Fun Deck

    Cause and Effect Fun Deck

    The little boy puts a leash on his dog, and... what happens next? (The boy walks his dog.) Your kids will enjoy learning how to predict outcomes with this colorful 28-pair, picture card deck. (56 total playing cards!). Also includes two game ideas and two content cards. Cards measure 2 ½" x 3 ½" and are stored in a sturdy storage tin.

  • Catch Good Character Go Fish Card Game

    Catch Good Character Go Fish Card Game

    1-3 weeks

    Go Fish: Catch Good Character from Franklin Learning Systems covers a range of character dimensions, including honesty, caring, responsibility, fairness, and generosity. The questions are designed to encourage players to give examples from their own experience about behavior that demonstrates good character and to help players understand the meaning of common character traits. Grades K through 5, two decks of 50 cards are included.

    1-3 weeks

    $27.95

  • Catch and Release Your Anger Go Fish Card Game

    Catch and Release Your Anger Go Fish Card Game

    1-3 weeks

    Play-2-Learn Go Fish: Catch and Release your Anger is a fun new card game that is based on the classic game Go Fish. The vibrantly colored decks of cards have open ended questions that help players learn to manage anger in a thoughtful and non-aggressive way. Each card will offer a scenario where someone has done something as a result of an angry situation. Each player will be given the opportunity to reflect on the scenario and discuss whether or not it was a good way to handle angry feelings. There are cards which also offer techniques to diffuse anger and help deal with angry feelings in a more productive way.

    1-3 weeks

    $27.95

  • Cast Away Conflict: Go Fish Game

    Cast Away Conflict: Go Fish Game

    Here's a therapeutic twist on the classic Go Fish card game. The 12 versions presented here teach youngsters about character, responsibility, friendship, anger control, conflict resolution, feelings, stress, bullying, self-esteem, success, self-control, and manners. Each game includes two decks of 50 cards (one deck for grades K-2, the other for grades 3-5). And each card poses an open-ended question that the player must answer before he or she can request Henry Herring, Markey Mackerel, or any other fish needed for a match. Familiar and fun, Go Fish is an easy, affordable way for children to improve their social and emotional skills.

  • Burn After Writing Deck

    Burn After Writing Deck

    1-3 weeks

    100 Questions for Exploring Your Truth and Sharing It - If You Dare  It's time to be honest with yourself - and anyone you trust with your secrets. Comprising 100 cards with probing questions based on the internationally bestselling journal Burn After Writing, this thought-provoking card deck is a tool for reflection, conversation, and revealing the truth that hides behind the many masks we wear in daily life. Organized in three levels that get progressively deeper as you go, and featuring dozens of all-new prompts, The Burn After Writing Deck is perfect for getting to know anyone better - including yourself. Play in pairs, in a group, or solo.

    1-3 weeks

    $27.99

  • Building Healthy Supports Cards

    Building Healthy Supports Cards

    This card deck is designed for people who want to explore how to build healthy supports - both by being supported and supportive. Some of the topics include the importance of support, how to find and keep support, and how to be supportive. Anyone can play who is interested in the topic or who might benefit from an improved or expanded support system. 4-14 participants.

  • Building Character: Play-2-Learn Dominoes

    Building Character: Play-2-Learn Dominoes

    1-3 weeks

    Play 2 Learn Dominoes Building Character is an educational game developed to teach young people how to learn to differentiate between actions that demonstrate good character and actions that demonstrate bad character. Players also learn to identify five important dimensions of good character: respect, caring, fairness, honesty, and responsibility. Each card contains a short scenario. Players must decide if the actions in the scenario represent good or bad character. If they decide it is a bad character. Players say what the person should have done instead. The game comes with a set of dominoes and four decks of cards. The rules parallel those of a standard domino game with one exception: Players must answer a question about character before placing a domino.

    1-3 weeks

    $39.95

  • Brain Mates: An Interactive CBT Tool for Kids & Teens

    Brain Mates: An Interactive CBT Tool for Kids & Teens

    1-3 weeks

    Brain Mates is a fun and engaging activity to help children and teens identify, explore, and gain control over different parts of their cognition and thinking patterns. The eight Brain Mates represent different parts of human thinking, both positive and negative. Brain Mates can be especially helpful with children and adolescents who struggle with self-esteem, behavior, anxiety, anger, negative thinking patterns, trauma reactions, or inflexibility. Suitable for children, adolescents, and young adults.

    1-3 weeks

    $61.95

  • Brain Boosters Cards

    Brain Boosters Cards

    1-3 weeks

    This deck is sure to arouse memory, creativity, and imagination. It will also enhance decision-making and problem-solving skills...and it's fun! 3-16 players. Example: Pretend you are a talk show host. Find a prop for a microphone and select two people from the audience to interview. Ask them to describe the best surprise they ever had; Imagine that we are giving you an egg carton to use for anything but raw eggs. Name three things you can do with it. Grade level: 9 & Up.

    1-3 weeks

    $29.95

  • Body Awareness Fun Deck

    Body Awareness Fun Deck

    This Fun Deck includes 56 illustrated cards featuring OTis, the OT Gorilla in different body positions. Children will enjoy working on body scheme, spatial awareness, and visual perceptual skills while imitating OTis. You can choose the particular card/skill you want children to improve, and have fun playing the suggested games. Includes five levels of difficulty, each color-coded for easy use. Grades K & Up Ages 5 and Up

  • Big Grok Cards For Groups

    Big Grok Cards For Groups

    1-3 weeks

    For Trainers, Educators, Facilitators, Therapists BIG GROK Cards has two sets of large cards (10"x2.5"): 75 FEELINGS cards and 75 NEEDS/VALUES cards. An instruction booklet contains descriptions of 25 ways to engage a group (10-75 participants; ages 8-adult) in discovery, understanding, listening, and connection. Playing these games and exercises can open the door for better choices, decisions, goals, and strategies to support health and well being in relationships, work environments, classrooms, and communities.

    1-3 weeks

    $79.95

  • Beware of Bully Bait Go Fish Game Cards

    Beware of Bully Bait Go Fish Game Cards

    Play-2-Learn Go Fish: Beware of Bully Bait provides players with the skills needed to reduce bullying. This game emphasizes that everyone can make a difference. There is specific content in this game for targets, bullies, and bystanders. With two decks of 50 cards each (one for grades k-2, one for 3-5), each card provides an open-ended question that the player must answer before requesting a matching card.

  • Art Therapy Card Deck for Children and Adolescents

    Art Therapy Card Deck for Children and Adolescents

    1-3 weeks

    50 Therapeutic Interventions for Challenging Clients Who Shut Down, Melt Down, or ACT Out The Art Therapy Card Deck for Children and Adolescents features 50 creative, hands-on interventions to help kids work through difficult emotions, develop a growth mindset, and strengthen their communication skills so they can reach their goals. Each card features directions, a list of materials, a sample picture of a finished creation, and questions for discovery and discussion. The cards were designed to assist children and adolescents who have: - Anxiety - Trauma - Mood disorders - ODD - Autism - ADHD When words alone aren't enough, these activities will help your young clients explore mastery, self-concept, and self-worth through art.

    1-3 weeks

    $36.50

  • Any Game Cards

    Any Game Cards

    Simply add in these one-sentence cards to any popular game to make it therapeutic. There are six different card sets featuring relevant questions about bullying, social skills, self-esteem, anger, character, and staying healthy. In between turns, a child answers a question with an immediate response to keep the game pace going. Clinicians can also use these cards for opening up discussions. Contents: 36 Feeling Good cards, 36 Goodbye to Bullies cards, 36 Getting Along cards, 36 Do the Right Thing cards, 36 Get Fit cards, 36 Calm Down cards, and Instructions.

  • Animals of the Salish Sea

    Melaney Gleeson-Lyall Animals of the Salish Sea

    Explore the Salish Sea through the First Nations and Native An art of 13 Coast Salish artists and Musqueam, Coast Salish author Melaney Gleeson-Lyall. This beautiful and colourful 32-page book offers teachings about the Animals of the Salish Sea! Perfect for all ages!

  • Anger Solution Card Game

    Anger Solution Card Game

    Ages 7-12. This engaging card game teaches children effective ways to resolve their anger as they match 10 different anger solutions to common provocative situations. For 2-4 players.

  • Anger Management Skills Cards

    Anger Management Skills Cards

    Ages: 15-Adult. This deck of cards is filled with Anger Management Skills questions. Examples: An anger problem is any behavior that is hurtful to you or to another person. Do you have an anger problem? Everyone has the ability to forgive. Tell us of a time you struggled to forgive someone and were able. You are furious! In 30 seconds, name all of the things you can do - other than blow up.

  • Amazing Autistic Brain Cards

    Amazing Autistic Brain Cards

    1-3 weeks

    150 Cards with Strengths and Challenges for Positive Autism Discussions This resource helps professionals, parents and those working with autistic young people discuss an Autism diagnosis in a personalized, positive and meaningful way. Each card depicts a strength - honesty or curiosity - or a challenge - such as particular difficulties or understanding emotions. Reusable blank cards to personalize issues are included. The enclosed booklet provides approaches and strategies developed by the author.

    1-3 weeks

    $49.95

  • All About You, All About Me Fun Deck

    Super Duper Inc All About You, All About Me Fun Deck

    These questions and more will help your students sharpen their ability to ask and answer basic questions. Students can use the 56 question cards to talk about themselves and learn about others. Use the cards one-on-one or share them as a group.

  • Affirmators Morning Mantras Card Deck

    Knock Knock Stuff Affirmators Morning Mantras Card Deck

    1-3 weeks

    This deck of positive affirmation cards offers a breakfast buffet of morning mantras. Pick a card at random, and let its wisdom percolate as you sip your coffee (or whatever you’re into). Read it out loud to set an intention for your day—and repeat as/if/whenever needed! For those of us who weren’t born fully enlightened, it’s nice to have a cheat sheet. Yay! Love yourself cards are a real thing! Uplifting daily cards for teen girls—and anyone who’s ever been any age at all 3.25 x 4 inches; 30 hand-illustrated cards, magnetic closure Conceived and written by Suzi Barrett and illustrated by Vikki Chu

    1-3 weeks

    $13.95

  • Adverse Childhood Experiences Card Deck

    Jessica Kingsley Publishers Adverse Childhood Experiences Card Deck

    1-3 weeks

    Adverse Childhood Experiences can include a multitude of stressful and traumatic events during childhood: including exposure to different forms of abuse, neglect, loss or violence, which can have life-long consequences. Designed by renowned Consultant Clinical Psychologist and International Trainer, Dr. Warren Larkin, this card deck features 100 full-colour illustrated cards with a detailed instruction manual to help practitioner and clients to explore adverse experiences, and to identify potential sources of support and to build resilience. Flexible, adaptable and easy to use, these cards will be an essential tool for your work with clients who've experienced adversity and trauma.

    1-3 weeks

    $53.00

  • Actions And Consequences Cards For Adults

    Wellness Reproductions and Publishing Actions And Consequences Cards For Adults

    Actions & Consequences is a card game designed to help adults understand that every action has a consequence, for good or for bad and learn to make better choices.


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